Wind and Water: Puzzle Battles is a Puzzle Game developed by Costa Rica-based Yuan Works, a country located in Central America, where game development is almost unheard of.
Yuan Works consists of brothers Yuan-Hsi and Yuan-Hao Chiang, who grew up with classic games since childhood.
Yuan-Hsi is in charge of the art, music, and game design; and Yuan-Hao is in charge of programming, scripting, and game design. The two practically developed the entire game.
Having grown up with old-school 2D games, both strived to develop one with the same timeless charm that the gamer generation are so fond of.
And so, in August, 2007, Wind and Water: Puzzle Battles was released for the Korean handheld console GP2X:
W&W was a winner of the Official GP2X Game and Software Contest and a demo of the game was included in every new console!
A couple of months after release, Wind and Water was nominated as a Finalist for the Independent Games Festival 2008:
W&W was showcased in the Game Developers Conference 2008, in San Francisco.
On November 1st, 2008, an improved version of the game was released for the Dreamcast worldwide in both English and Japanese; just in time for the 10th Anniversary of SEGA's last console!
Since then, W&W has been reviewed and featured in several websites and magazines
with a very positive
An interview of the development of W&W was featured on UK-based gamesTM magazine!
And here's one of the reviews from a customer from Play Asia!
We hope that you'll join the growing Wind and Water: Puzzle Battles community, because if there's something fulfilling about making games, it is knowing that others have fun playing them! Don't forget to leave us feedback, we always love hearing it!